Filed under world of warcraft gold by admin
In Stormwind Keep, when the quest (where Onyxia is confronted) is being 'played'; wait for Onyxia to respond to what that knight guy says, press the right mousebutton on her (yea, to speak with her) and she'll stop the enteraction with the quest.
She'll then just stand there for around 10 minutes, without continueing the quest.
I've done this 3 times on the EU Dragonmaw server, and each time, people gets pissed 'cause they think they're failing the quest, or complaining about it being bugged.. I, however, laugh the socks off each time, 'cause people reactions are hilarious.
So, try it out..
.. and piss some people off!
Filed under world of warcraft gold by admin
There are too many players in wow that just don't know how to group and or dont know their role in instances. And too many of them know the phrase "l2p stfu noob" this is just very frustrating. This strat will hopefully open your eyes to what good groups do in instances how guilds tear thru seemingly impossible instances. I will cover just 5 man groups because one I like low manning instnaces and my idol is Fratley of Mannoroth, Mr. Low man himself (see his vid where he 5manned AQ40?) and second it will just be too much typing. This will also cover instances from ST onward but the mechanics are the same in every instances at any level.
Perfect Group: A tank and he must be a warrior (palys on the alliance can also), a healer and a hybrid or two hybrids. crowd control. and DPS.
notice I didnt tell you what classes to pick aside tank because it doesnt matter its the make up not the class. You cant do an instance without a tank, i.e. warrior/paly (98% of the time I know some of you and myself have used other classes, my favorite is a mage tank). No heals= your dead. No DPS=healer OOM and your dead.
Now specifically I will go into every class minus a paly because I have not played one at end game to knwo what exactly they do.
Warrior: Tank. 1h and a shield is a must. 5 in tactical mastery is a must (if you plan on end game content and not pvp you need 5 there). You will pull 99% of the time. Not only that you are the leader. You are the first one into battle and the last one out. You have to save everyones butt from mobs and tank all of them. Key skills: sunder armor, stack 5 up immediately and keep using it if possible. hamstring if you can. taunt and mocking blow are important. shield bash as well on casters. You should be able to tank at least 3 mobs with ease, yes 3 mobs. Your pulls are crucial to minimal mobs being attracted. Your pulls should be at max range (that you can get) and so the pulled mob attracts the minimal amount of adds with him. Don't ever worry about your health until you are around 15%-20% then either pop a potion or your last stand (if you have it). Trust your healer(s) and worry about keeping the aggro.
Rogue: Before I tell you your job…you better have your lockpicking maxed out. Nothing worse than having a rogue in a group and he cant pick the locked chest. Your main job is DPS. Use your feint whenever it refreshes. A caster pulls aggro off the tank gouge, do whatever you can for him to get on you to then give the tank time to turn and get him. You should NEVER have aggro on you.
Druid: Off healing and off dps. Your some of your damage spell sparingly. Use your rejuvanation on anyone taking damage, don't bother going into feral form. If aggro is on you go dire bear and off tank it until the MT gets it off you. Don't use abilities to raise your threat even higher. Your Innervate and combat rez are to be used in two situations. 1. All hell broke loose and 2-3 sets of adds come and you lose your priest or MT then rez them and get heals on tank ASAP, dont on the priest to let him drink. Or your priest is OOM and you still need to deal with 3+ mobs at full health with nasty adds. 2. On final boss For the most part you shouldnt have to. They are "oh ****" abilities.
Mage: Crowd control. dont bother using any damage spells until at earliest 80% of the mobs health. Just wand once the tank has taken 5%-10% of the mobs health to ensure your first damage you do does not pull the aggro of the tank. Conserve your mana until earliest 60% Health of the mob then NUKE. Mana dump and knock the mobs out.
Warlock: Use your DOTS and dont start shadow bolting until 60%. Your DOTs rarely pull aggro because the threat you gain is like renew of a priest…over time. Crowd control as needed. Lifetap to gain mana your healers will heal you.
Shaman: If I see one more cowboy shaman thinking he can DPS in an instnace, I think I just might go to alliance and deal with the 12 year old night elf noobs. Your job, support heal as needed. Always heal yourself. If a priest drops a shield on you its your queue to heal yourself. Drop totems that are useful. Mana totem is a MUST. Why are our casters going OOM when you can regen it for them. Heal totems are nice too. Get rid of debuffs with your totem and spells. And Offtank for the casters especially your main healer. Your main healer pulls aggro you are on it until the tank gets it off.
Hunters: Dps once the mob is at 85% health. If I ever see you melee…..I think I might just try to find you in RL and shoot you. On mana mobs yours your sting that drains mana. Main thing just keep a sting up and keep your autoshoot with occasional arcane shot and aimed shot(if you have it) up. Crowd control with your traps. Also use your scatter shot (if you have it) on a mob that a cloth wearer pulled to save his ass. And if you ever bitch about healing on yourself……Roll a warrior. Have you ever heard of feign death? Use it its your friend.
Priest: This is writing with the shadow priest in mind as well. Keep renews up on anyone taking damage at all times. Occasional flash heal here and there. If you can time it correctly use your greater heal on your MT if he wont die. Also make sure you ask what stance your MT is going in. If its defensive DO NOT preshield. Any other stance do so. Try to stay outside the 5sec rule to regen mana. If everyone is doing their job right you wont ever go OOM. OOM on a priest means people are not doing their job. Shadow priest…. go shadow, screw what they say. If they dont want you let them kick you out, if they dont they know they need you. DPS with vampiric up, and it will heal very well. People start taking hard hits, shield them. If your MT in low around 35%-40% health get out of shadow form and flash heal him a couple times then go back to mind flaying. Its easier with a hybrid or another priest as well. Then you will not have to get out of shadow form.
If you are geared properly and have the right stats you can 5 man almost anything. You have to know the instance. If you plan on 5 manning an instance like UD Strat preepics what do you need? I did it the other day. It was a level 60 warrior as tank. a level 60 druid (jack of all trades and master of none). a level 60 discipline/holy priest. myself a level 59 shadow priest and a level 60 mage. We had 3 forms of crowd control and 3 forms of healing. Not only that we had great DPS. We didnt wipe but we did have a few deaths because we were going too slow and the pats respawned. Once we picked up the speed we shredded thru everything.
Now for that example we knew we could 5 man it because on adds we had two priests to shackle and a mage to sheep. a tank to take 3 mobs. and a druid that was healing and semi dps and if needed could off tank. our mage could of course aoe and we had two forms of couterspell/silence on caster mobs. and 3 guys in the group that could slow down mobs speed. We focused on one mob at a time killed it and went on the next.
Tahts a big key. The initial pull by the tank might bringa total of 3 mobs. If you can CC one your are dealing with 2 now. What happens on the pull is when they are coming after the tank, whoever CC does it. Now 2 are after your tank. You let him build aggro. HIs job is to start to sunder the first mob at least 3 times then move to the next and apply 5 sunders thats where you wait until he gets the mob to the X amount of health before you "assist". Learn to target your tank and press "F" to assist him. that feature targets the mob the tank or whomever you clicked on has targeted. Occasionally thru the first mob the tank should switch over to the other mob just to apply another sunder or two quickly just to make sure he maintains that mobs aggro.
That should be enough info for you guys. If you have anymore questions feel free to respond. Thank you for your time.
Filed under world of warcraft gold by admin
March 11, 2010
Full Emote List, This will go on forever. (Warcraft porn)
Emotes
/agree
/amaze
/applaud
/bravo
/applause
/bark
/bashful
/beckon
/beg
/bite
/bleed
/blood
/blink
/blow
/kiss
/blush
/boggle
/bored
/bounce
/bow
/brb
/burp
/belch
/bye
/goodbye
/farewell
/cackle
/cat
/calm
/scratch
/catty
/cheer
/chew
/eat
/feast
/chicken
/flap
/strut
/chuckle
/clap
/cold
/comfort
/commend
/confused
/congrats
/congratulate
/cough
/crack
/knuckles
/cringe
/cuddle
/spoon
/curious
/curtesy
/dance
/doh
/bonk
/doom
/threaten
/wrath
/drink
/party
/shindig
/drool
/duck
/excited
/talkex
/eye
/fart
/fear
/cower
/fidget
/impatient
/flex
/strong
/flop
/food
/hungry
/frown
/disappointment
/disappointed
/gasp
/gaze
/giggle
/glad
/happy
/yay
/glare
/gloat
/greetings
/grin
/wicked
/wickedly
/groan
/growl
/guffaw
/hail
/hi /hello
/hug
/insult
/introduce
/jk
/kneel
/laugh
/lol
/lavish
/praise
/laydown
/liedown
/lick
/listen
/lost
/love
/mad
/angry
/massage
/moan
/mock
/moo
/moon
/mourn
/no
/nod
/yes
/panic
/peer
/peon
/grovel
/pick
/nosepick
/pity
/plead
/point
/poke
/ponder
/pounce
/pray
/purr
/puzzled
/question
/talkq
/raise
/volunteer
/rasp
/ready
/rdy
/rear
/shake
/roar
/rofl
/rude
/salute
/scared
/sexy
/shimmy
/shiver
/shoo
/pest
/shout
/shrug
/shy
/sigh
/sit
/slap
/sleep
/smile
/smirk
/snarl
/snicker
/sniff
/snub
/sob
/weep
/cry
/soothe
/sorry
/apologize
/spit
/stand
/stare
/stink
/smell
/suprised
/surrender
/talk
/tap
/taunt
/tease
/thanks /ty
/thirsty
/tickle
/tired
/train
/unused
/veto
/victory
/violin
/wave
/welcome
/whine
/whistle
/work
/yawn
These ones not only animation but your character will also speak.. (Eeeer stupid enough lol)
/assist
/as
/charge
/cheer
/grats
/congratulations
/congrats
/flee
/run
/flirt
/followme
/fol
/follow
/goodbye
/bye
/heal
/healme
/hello
/help
/helpme
/incoming
/inc
/silly
/no
/fire
/openfire
/oom
/outofmana
/rasp
/raspberry
/thank
/thanks
/thankyou
/wait
/waithere
/yes
/welcome
/welc
Heh that took bloody ageis. Half of them probally dont even work :). If you have any more to add, just post and add them
Cheers
Filed under world of warcraft gold by admin
From a Shammy/Warlock 2 boxer perspective.
As taken from Merriam-Webster. Definition 5 hits it on the head.
Farming (not to be confused with Grinding)
Main Entry: 2farm
Function: verb
transitive senses
1 obsolete : RENT
2 : to collect and take the fees or profits of (an occupation or business) on payment of a fixed sum
3 : to give up (as an estate or a business) to another on condition of receiving in return a fixed sum
4 a : to devote to agriculture b : to manage and cultivate as a farm c : to grow or cultivate in quantity
intransitive senses : to engage in raising crops, animals, or fish
5 : to pillage/plunder a particular honey spot in a MMORPG in such a manner that maximises a player's income and/or personal wardrobe.
IE: Dude!! We raped that lewt farm last night. I must have made 20 gold in just a few hours.
Ok, yes, I added #5 myself. It should have been there though. Those dictionary puds don't keep up with the times.
I was talking in guild chat the other day about farming a certain spot when someone asked, "What is farming?"
Huh?
Basically, you just head to a spot that you know is good for mobs dropping easily sold items that rake in the cash. I have a few spots that work really well for this, but are level dependent. As most of you already know, WoW farming is tons different than Everquest farming was. The mobs in WoW can (and will) still kick your ass even though you are 20 levels ahead of them. So don't think you are just going to walk into a place 20 levels your inferior and get the same result as you would playing Doom in god mode. There are no BFGs to be had here.
So, where are some of these honey spots? I have a few. It really depends on what I want to farm. This is all based on either a level 41 shaman (skinning/leathercraft) and/or 41 warlock (skinning/tailoring). Both have about the same kill/min ratio. I like to 2 box, but in some areas, it is a pain in the ass. If you 2 box and don't have a duplicate skill on both characters, you will make more dough than I do.
Tailoring supplies: For linen, the humans south and around The Sepulcher have a pretty high drop rate for linen. You can sell a stack of it for around 20-30 silver in the AH. Great for raising an alt's tailoring or first aid skill fast. Also mass producing 6 slot bags are decent income. It takes about a silver to produce and you can sell them to vendors for 2.
Wool drops pretty well from any humanoid above level 15, but I found the humans on the road heading to Hillsbrad from Sepulcher to be better than most. They are average level 18-20 and casters (low hp so you can kill them faster and you resist most everything). They respawn faster than the waiters at Applebee's (though not quite as friendly) so you will always have stuff to kill.
Silk is a pain. It never seems to drop fast enough. The Azureload Mine seems to be about the best I have found. Levels are around 25ish. Tons and tons of mobs, fast respawn, and high drop rate. Add to that the mobs drop silver about half of the time. This was a great place to get exp and farm at the same time. You have to be on your toes though. Easy to get gang raped in there.
You can also kill the humans around Dalomar. From level 30-35 you can sit here and make tons of cash and get quite a few tailoring skill points. They also drop the occasional Mageweave. Maybe 1/15.
Skinning: Again, from Undercity all the way to Tarren Mills, it is made for skinning. Once you get to level 30, north of Tarren Mills, you can easily make 4 levels and an assload of cash skinning the Yeti, both the brown and white ones. (I am pro-affirmative action, if I killed 1 brown one, I went and killed 40 white ones. Not really.)
Once you get to level 33ish, an alternate to Yetis and Humans around Dalomar are the Arathi Highlands. Ther are lots of roaming mobs for skinnning and human outposts for tailoring. Get xp while you do it. Just find a zone wall or one of the human camps and tear em up.
I generally go for mobs at or a few levels below my level. It seems to maximize and balance the intake of xp and lewt. There are better spots to be had, but either the run time to get there, or the recovery time for dying has made me pass on them. I tend to be lazy, but in a smart sort of way. Heh.
Filed under world of warcraft gold by admin
If you are a skinner you make even more gold.
In winterspring where the elite dragons are you can make alot of gold
They have a pretty high drop rate of Mature Blue Dragon Sinew that sells for 300-400g depending on your server but on my server they sell for 300-400g. They also drop lots of grey that you can vendor for some g, And plenty greens to. If you don't already have 16 slots bags you will get yours there to
I've got pretty much of Traveler's Backpack. That sell for 18-25g at AH depending on your server as always
If you are a skinner you get alot of rugged leather and blue dragonscales.
And they also drop silver from 14-20s, They are easy to kill solo also, I'm a shaman with decent gear killing them with no problems.
My exact amount of gold right now is 3453g
I hope this will help all those poor guys out there.
the droprate % of MBDS check below
http://wow.allakhazam.com/db/item.html?witem=18704
Filed under world of warcraft gold by admin
Alright, I decided to write this little 'mini-guide' because I keep hearing about people having problems with priest.
Priest is honestly not a hard class to play if you know how to play it right.
This isnt a guide to go out and kill Onyxia solo, this is for the average fight you encounter wherever, knowing how to start a fight properly, and knowing how to react to a sudden attack.
This really only applies to Soloing.
I. Starting a fight: This is for the times when you see a mob and have time to set up an attack.
1.Preparation
a. First thing you do is make sure all of your buffs are in order, Power Word: Fortitude, Inner Fire, Etc.
b. Pop on Power Word: Shield. Alot of people make the mistake of putting on PW:S after youve already hit the mob with your pulling spell..this is WRONG…so dont do it. Instead, turn on PW:S and wait until you have about 15 seconds left on it before attacking. Most mobs take down your shield within 15 to 20 seconds, this way your mana will have time to recharge plus, by the time the mob takes down your shield, you'll be ready to pop on another one.
2. The Actual fight (first blow to last)
a. Many people start the fight with Mind Blast because it does the most damage and takes the longest to recharge, wrong. dont do it. Start the fight off with Smite…Yes you heard me, Smite. Nobody mentions smite in their guides because it takes FOREVER to cast. This is why you cast it in the beginning. The mob will then start rushing towards you. You want your second attack to be Mind Blast because you can cast it in the amount of time it takes the mob to get to you. From there you want to hit the mob with Shadow Word: Pain and start the DOT process. (If youre in a group, or taking damage at any point in the fight, cast Vampyric Embrace to get some health back)
b. So far your attacks should be (IN ORDER)
Smite
Mind Blast
Shadow Word: Pain
c. For the rest of the fight you want to cast in this order.
Mind Flay
Mind Flay
Mind Blast
Repeat.
And apply SW: Pain or PW:S again when necessary
II. Sudden attacks
1. Alot of the time youre going to get attacked by mobs that just spawned or ones that you didnt see. The outcome of this fight is dependant on reaction time…so the biggest tip is this. KNOW YOUR HOTKEYS. Quick reaction time can save you from certain death.
a. First things first, pop on Power Word: Shield. This thing should give you enough time to get the next couple of spells in.
b. Vampyric embrace, dont bother with Renew, Minor Heal, Flash Heal, or Heal, These take too long to cast and take up way too much mana. Rather regain health as youre attacking, your DOTs should bring you the amount of health that you need.
c. Shadow Word: Pain to start the DOT process.
d. From there just follow the steps in section 2 based on a normal fight.
Mind Blast
Mind Flay
Mind Flay
Mind Blast
Repeat.
And apply SW: Pain or PW:S again when necessary
This is really more of a guide to soloing than a group guide, its also entirely dependent on you being a shadow build.
PS: You cant cast Smite while in Shadow Form. Take that into account.
Filed under world of warcraft gold by admin
There are people who use professions to make their money. They run around picking flowers, or hitting rocks, or making funky items to sell. Now, honestly, i'm not one of those people, heh.
What's farming?
When i'm strapped for cash, I farm. Farm, farm, farm. As in, I kill mobs repeatedly. Farming is a consistent thing, you must be consistent with your kills, spend as little downtime as possible, and you want to kill every desired mob you come across.
Why farm?
First of all, there's no real expense. Apart from buying food/drink, or repairing your gear once every few hours, you're making pure profit. You can get a lot of money out of manufacturing professions, but leveling these means they become a money sink, and unless you put in the time and money to grab those rare recipes that people REALLY want, you're going to be spending more than you'll be making. Farming gets you pure profit, and depending on your luck, you can make more selling a single drop than spending a week making / gathering stuff. You get money, greens, blues, sometimes phat epixx, and all you have to do is going around killing stuff. That's farming.
Good farming, on the other hand, is a combination of things.
-Management of downtime - You want to stay sitting for the least amount of time possible by using bandages, or using conjured mage water instead of the crappy vendor water. If you're a caster, you want a fair bit of spirit gear (which you'll already have probably) and mana regen gear (mp/5). It might not seem like much, but it really helps in the long run.
-Consistent kills - If I run to my desired phat farming zone, i kill two mobs, I get up, get a drink, flip on the tv, kill more mobs, alt-tab to talk on msn, open up torrents, watch tv a bit more, and kill a couple more mobs, that's farming. Good farming, is when you get on, maybe flip on music, and just kill mobs. Kill, kill, kill. Don't stop. It can get boring, but the profit is usually worth it.
-Complimentary professions - Gathering professions mixed with farming can be a very useful moneymaking tool indeed. If I grind on beasts, then skinning would double my profit intake. If I had herbalism, then i'd make more money from picking up those random flowers you come across. If you have enchanting, you can pick up a crappy level 52 green that vendors for 80s, DE it, and get a shard worth 6g.
Got all that? Good. Let's go farmz0rs.
If you're willing to farm, then i'd assume you're level 60 and you have half-decent gear (or you're a beast mastery hunter :P)
And, BE PERSISTENT! If you spend 20 minutes farming, then stop because you haven't got anything, THAT'S NORMAL! Just keep farming. You only get out what you put in. Try a day of farming. You're guaranteed to get something of value.
For maximum phat pharming speed, you should be farming mobs 1-2 levels below you, or less.
Farming spots listed:
Winterspring, lake of Kel'Theril, Southwest of everlook.
53,42
Mob levels - 54-56 (I think)
You'll be farming ghosts here. This place is kickass - sometimes farmed heavily, other times not as much. The ghosts are weak, they die easily, they drop 2-8s a kill, drop funky greens and blues, and random chests spawn around here. One of my favourites.
Also, weekly, Princess Tempestria and her water elemental bodyguards spawn all over the house.
She's a 60 elite, her 3 bodyguards are 57 non-elites, and there are other 58 mobs all over the place. If she spawns, try to grab all the local horde/alliance in the area, group up, and kill her! She drops kickass blue BOEs, and Ace of elementals, which sells for 200G.
Winterspring, Darkwhisper Gorge, directly south of Everlook at the bottom of this map.
60,56
Mob levels - 60 elites.
Ok. These mobs here, I wouldn't really call farmable. However, they do drop high-value items, and if you have good friends, 3-4 of you could take one of these. The demons here hit like trucks, crit like planes. But, they have an abnormally high drop rate to drop Eye Of Shadow, the first item priests need for their epic staff quest. It can sell for 200g+. They can drop 2-30s a kill, runecloth, greens, blues, and epics. But they hit hard. And DO NOT try to solo these. Unless you're a beast mastery hunter =p.
Felwood, Feral Scar Vale, North-North-East of the horde camp (37,44)
Mob levels - 49-51
You're going to be farming bears here. Yes, there are only 12-15 of them at any given time, and you can kill them faster than they spawn, but that's usually a good thing. Now, they don't drop money, but they drop items worth money.
They drop:
-large bear bones (15s)
-bear jaws (9s)
-savage bear claws (6s)
-bear flanks (6s)
etc. Now, i'm just making guesses, since I don't really remember, but they can easily drop 1-3 pieces of vendor fodder at a time.
You can kill these guys very fast. and you can skin them for rugged leather, which sells for, what, 1.5-3g a stack? That doubles your money intake. If you kill them fast (ten seconds time to kill), and skin them, and maybe grab the Arthas' tears spawns around there, you can very well make 30g+ an hour. Just be consistent. And the beautiful thing is, they're never farmed, at least on my server =p
Felwood, Those satyr mobs, All the way north in felwood
42,16
Mob levels - 51-53
These demon satyrs are kickass. They have good world drops, they drop 2-8s a kill, they die stupidly easy, they drop heaps of runecloth, sometimes felcloth (one piece goes for 1-3g), and they spawn fast. Problem? People farm them. Farm at off-peak hours though, and you've got yourself some money intake there.
Western plaguelands, felstone field, first field to your left out of the Bulwark.
36,57
Mob levels - 50-53
Yarr, there's heaps of undead here. Casters and melee mobs. The thing I love about these guys is that they almost always drop runecloth, which sells for a nice bonus per stack. Good silver, consistent respawn rates, but sometimes farmed. Give them a go, they're awesome, especially if you mow them down fast.
Azshara, south-west corner of the map, entrance to zone, left from the path. Yep, my memory sucks.
16,70
Mob levels - 44-47
Highborne ghosts here. They drop insaneeee mageweave, great green droprates, there's a random chest, they're casters so they die easily, they have low hp, and 60s can farm them with little to no downtime. Rarely farmed, great for grinding too.
Tanaris, Southsea pirates, East of the zone along the beach after going through a small tunne l - Lost Rigger Cove
72,47
Mob levels - 43-45
Suprisingly, these guys are actually good for farming. 1-6s a kill. They also drop random junkboxes which can have funky stuff in them, they have a high rate (compared to other random mobs) to drop blues and epix, they drop silk - mageweave, and they're easy to farm. But, sometimes they're camped, they're all melee and some disarm, but other than that you should take a look at this spot.
[edit]Some are ranged, not all are melee. Thanks yensid!
Eastern plaguelands, Mossflayer zombies around that tomb-place, located south-west of the map along the path
Location clarified - 27,85 - The Undercroft
Mob levels - 54-56 (?)
These guys are funky to farm. They have a good world drop rate, they drop 3-8s a kill, random junkboxes, runecloth, they die easily, respawn quickly, and nobody farms them. Except for me =)
Eastern plaguelands, Bats, all over the place
Located all over EPL, just make a circuit around the whole zone
Originally, I didn't think of these bats as a subject for farming. But spending an hour on them proved otherwise.
I got bat pelts, fangs, claws, all which vendored extremely well, almost better than the bears listed above. They also drop Evil bat eyes, which, during the faire, can sell for 1-2g a PIECE. And, if so inclined, you can vendor them for a hefty profit. Just a suggestion.
Winterspring, Ice Thistle Hills, Yetis
67,43
Mob levels - 56-59
These yetis are great for farming. Reasons? Well, they're not the weakest mobs around, but the good thing about these fellas is because they're technically beasts, you can skin them for rugged, which is great money. Yet they still drop coin, and phat blues, and epix! I'd have to rate this spot as one of my favourites. It's a great spot, because they drop coin, items, you can skin them, AND they drop vendor fodder (I think). enjoy!
Western Plaguelands, Hearthglen
Co-ords coming soon =p
Hearthglen in WPL is a wonderful place. There are 53-56 elites littered all over the place, some are casters and most are solo-friendly. Me, as a 60 shaman, can take them easy as pie. They drop 5-30s a kill, and have a very high dropchance of good items. Sometimes farmed, otherwise empty =)
ALSO: On the road to hearthglen, to your right, you'll pass a tower. Inside that tower are 7 (?) scarlet spellbinders. These are the only mobs in the game that have a chance to drop Enchant: Crusader. This sells for 150G+, and is usually in high demand (these mobs are 53-55 non-elites).
So, basically, go in there, kill all 7 (some on the roof), go afk for 10 minutes, come back, continue.
BE WARNED! These guys are usually farmed, plenty. Get on at non-peak times if you can for max farming potential.
(credit goes to a friend for this)
Of course, these spots were off the top of my head (not anymore), i'll shove more additions in soon enough and confirm those locations and statistics. There are plenty other farmable spots, but these particularly are my personal favourites, and each have helped me with my fair intake of gold.
Filed under world of warcraft gold by admin
As many of you know, fishing and cooking go well together just like mining and blacksmithing. If you do it right you can save yourself a boat load of time and energy. Seeing as theres a tutorial about fishing from around 125-300 and cooking from 125-300 i thought it would only make sense to help people out by making one from 1-125.
To start out, youll need to get the two skills fishing and cooking http://thottbot.com/?s=fishing+trainer For fishing trainers everywhere, and http://thottbot.com/?s=cooking+trainer cooking trainers everywhere.
Now, youll want to begin by fishing in low level areas such as ice flow lake, in dun morogh. youll be catching longjaw snappers and brilliant smallfish, you can sell these because you wont be needing them, continue fishing in these low level areas untill you reach lvl 75 in fishing, then train in journeyman fishing and its time to move on…
The next place to go is the Westfall Lighthouse which is on the south west shoreline
http://i72.thottbot.com/en/Interface/WorldMap/Westfall/Westfallbig.jpg
Here you will be catching Slitherskin Mackerel and Rainbow Fin Albicore (also some bottles with scrolls in them, which are always useful)
And this is where cooking starts to come into play
Before you leave sentinel hill to go to the lighthouse, visit the quater master and get yourself some wood and flint to bulid a fire or two. Once you get to the light house (which if your a lower level is still easy to get to, not many agros to avoid) look to the south, there is peir there with a man on it (Kriggon Talsone) He sells recipies for Both of the fish youll be catching.
Catching the amount of fish youll need to bring your cooking skill up to 75 then 125 will be a bit of a challenge if you plan to do it all by hand, using a bot is a good idea but, you use them at your own risk. Once youve caught enough to fill half of or backpack, or more, your ready to start cooking, youll want to start with the Slitherskins to get you to level 75 from there, its rainbowfin to 125.
This is where my tutorial ends, but before i do, a note:
If you plan on going past 125, going to Render's Valley in the redridge mountians is a good place to start fishing again. its a 100% drop of Briskle Whisker Catfish, these will bring up your fishing skill, and if you go to stormwind and buy the recipe from the local fisherman you can use these to cook your way past 125.
I hope this tutorial helps all who read it
Thanks, Musicfreak266 (musicfreak226)
Filed under world of warcraft gold by admin
March 5, 2010
Grinding (Warcraft europe)
This may sound stupid but many ppl dont do this:
When your grinding for example WPL ruines of….. for epic drops the mobs drop loads of items that might seem of no falue and they leave them on the body.This is a waste of time and money.For example they drop the mushrooms that might seem useless but they sell for 40s to a vendor the stack.And why shouldn't you pick up this lil extra money while your there?When your baggs get filled up you can always trow it away so you can just as well carry it around.
Like I sayd it may sound stupid but grinding is stupid if you ask me let other ppl do the grinding for you but when your realy going to grind take all the items for the lil extra.
Filed under world of warcraft gold by admin

