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March 9, 2010

New item drop to make 300-400 gold per hour! (World of Warcraft nude)

If you are a skinner you make even more gold.

In winterspring where the elite dragons are you can make alot of gold
They have a pretty high drop rate of Mature Blue Dragon Sinew that sells for 300-400g depending on your server but on my server they sell for 300-400g. They also drop lots of grey that you can vendor for some g, And plenty greens to. If you don't already have 16 slots bags you will get yours there to
I've got pretty much of Traveler's Backpack. That sell for 18-25g at AH depending on your server as always

If you are a skinner you get alot of rugged leather and blue dragonscales.
And they also drop silver from 14-20s, They are easy to kill solo also, I'm a shaman with decent gear killing them with no problems.

My exact amount of gold right now is 3453g

I hope this will help all those poor guys out there.

the droprate % of MBDS check below

http://wow.allakhazam.com/db/item.html?witem=18704

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March 8, 2010

Priests Guide To Killing Your Mobs the RIGHT Way (Warcraft tft)

Alright, I decided to write this little 'mini-guide' because I keep hearing about people having problems with priest.

Priest is honestly not a hard class to play if you know how to play it right.

This isnt a guide to go out and kill Onyxia solo, this is for the average fight you encounter wherever, knowing how to start a fight properly, and knowing how to react to a sudden attack.

This really only applies to Soloing.

I. Starting a fight: This is for the times when you see a mob and have time to set up an attack.

1.Preparation
a. First thing you do is make sure all of your buffs are in order, Power Word: Fortitude, Inner Fire, Etc.
b. Pop on Power Word: Shield. Alot of people make the mistake of putting on PW:S after youve already hit the mob with your pulling spell..this is WRONG…so dont do it. Instead, turn on PW:S and wait until you have about 15 seconds left on it before attacking. Most mobs take down your shield within 15 to 20 seconds, this way your mana will have time to recharge plus, by the time the mob takes down your shield, you'll be ready to pop on another one.

2. The Actual fight (first blow to last)
a. Many people start the fight with Mind Blast because it does the most damage and takes the longest to recharge, wrong. dont do it. Start the fight off with Smite…Yes you heard me, Smite. Nobody mentions smite in their guides because it takes FOREVER to cast. This is why you cast it in the beginning. The mob will then start rushing towards you. You want your second attack to be Mind Blast because you can cast it in the amount of time it takes the mob to get to you. From there you want to hit the mob with Shadow Word: Pain and start the DOT process. (If youre in a group, or taking damage at any point in the fight, cast Vampyric Embrace to get some health back)
b. So far your attacks should be (IN ORDER)
Smite
Mind Blast
Shadow Word: Pain
c. For the rest of the fight you want to cast in this order.
Mind Flay
Mind Flay
Mind Blast
Repeat.
And apply SW: Pain or PW:S again when necessary

II. Sudden attacks
1. Alot of the time youre going to get attacked by mobs that just spawned or ones that you didnt see. The outcome of this fight is dependant on reaction time…so the biggest tip is this. KNOW YOUR HOTKEYS. Quick reaction time can save you from certain death.
a. First things first, pop on Power Word: Shield. This thing should give you enough time to get the next couple of spells in.
b. Vampyric embrace, dont bother with Renew, Minor Heal, Flash Heal, or Heal, These take too long to cast and take up way too much mana. Rather regain health as youre attacking, your DOTs should bring you the amount of health that you need.
c. Shadow Word: Pain to start the DOT process.
d. From there just follow the steps in section 2 based on a normal fight.
Mind Blast
Mind Flay
Mind Flay
Mind Blast
Repeat.
And apply SW: Pain or PW:S again when necessary

This is really more of a guide to soloing than a group guide, its also entirely dependent on you being a shadow build.

PS: You cant cast Smite while in Shadow Form. Take that into account.

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March 7, 2010

Farming What-Where Farming Spots Listed (Warcraft addons)

There are people who use professions to make their money. They run around picking flowers, or hitting rocks, or making funky items to sell. Now, honestly, i'm not one of those people, heh.

What's farming?
When i'm strapped for cash, I farm. Farm, farm, farm. As in, I kill mobs repeatedly. Farming is a consistent thing, you must be consistent with your kills, spend as little downtime as possible, and you want to kill every desired mob you come across.

Why farm?
First of all, there's no real expense. Apart from buying food/drink, or repairing your gear once every few hours, you're making pure profit. You can get a lot of money out of manufacturing professions, but leveling these means they become a money sink, and unless you put in the time and money to grab those rare recipes that people REALLY want, you're going to be spending more than you'll be making. Farming gets you pure profit, and depending on your luck, you can make more selling a single drop than spending a week making / gathering stuff. You get money, greens, blues, sometimes phat epixx, and all you have to do is going around killing stuff. That's farming.

Good farming, on the other hand, is a combination of things.

-Management of downtime - You want to stay sitting for the least amount of time possible by using bandages, or using conjured mage water instead of the crappy vendor water. If you're a caster, you want a fair bit of spirit gear (which you'll already have probably) and mana regen gear (mp/5). It might not seem like much, but it really helps in the long run.

-Consistent kills - If I run to my desired phat farming zone, i kill two mobs, I get up, get a drink, flip on the tv, kill more mobs, alt-tab to talk on msn, open up torrents, watch tv a bit more, and kill a couple more mobs, that's farming. Good farming, is when you get on, maybe flip on music, and just kill mobs. Kill, kill, kill. Don't stop. It can get boring, but the profit is usually worth it.

-Complimentary professions - Gathering professions mixed with farming can be a very useful moneymaking tool indeed. If I grind on beasts, then skinning would double my profit intake. If I had herbalism, then i'd make more money from picking up those random flowers you come across. If you have enchanting, you can pick up a crappy level 52 green that vendors for 80s, DE it, and get a shard worth 6g.

Got all that? Good. Let's go farmz0rs.

If you're willing to farm, then i'd assume you're level 60 and you have half-decent gear (or you're a beast mastery hunter :P)

And, BE PERSISTENT! If you spend 20 minutes farming, then stop because you haven't got anything, THAT'S NORMAL! Just keep farming. You only get out what you put in. Try a day of farming. You're guaranteed to get something of value.

For maximum phat pharming speed, you should be farming mobs 1-2 levels below you, or less.

Farming spots listed:

Winterspring, lake of Kel'Theril, Southwest of everlook.
53,42
Mob levels - 54-56 (I think)
You'll be farming ghosts here. This place is kickass - sometimes farmed heavily, other times not as much. The ghosts are weak, they die easily, they drop 2-8s a kill, drop funky greens and blues, and random chests spawn around here. One of my favourites.

Also, weekly, Princess Tempestria and her water elemental bodyguards spawn all over the house.
She's a 60 elite, her 3 bodyguards are 57 non-elites, and there are other 58 mobs all over the place. If she spawns, try to grab all the local horde/alliance in the area, group up, and kill her! She drops kickass blue BOEs, and Ace of elementals, which sells for 200G.

Winterspring, Darkwhisper Gorge, directly south of Everlook at the bottom of this map.
60,56
Mob levels - 60 elites.
Ok. These mobs here, I wouldn't really call farmable. However, they do drop high-value items, and if you have good friends, 3-4 of you could take one of these. The demons here hit like trucks, crit like planes. But, they have an abnormally high drop rate to drop Eye Of Shadow, the first item priests need for their epic staff quest. It can sell for 200g+. They can drop 2-30s a kill, runecloth, greens, blues, and epics. But they hit hard. And DO NOT try to solo these. Unless you're a beast mastery hunter =p.

Felwood, Feral Scar Vale, North-North-East of the horde camp (37,44)
Mob levels - 49-51
You're going to be farming bears here. Yes, there are only 12-15 of them at any given time, and you can kill them faster than they spawn, but that's usually a good thing. Now, they don't drop money, but they drop items worth money.
They drop:
-large bear bones (15s)
-bear jaws (9s)
-savage bear claws (6s)
-bear flanks (6s)
etc. Now, i'm just making guesses, since I don't really remember, but they can easily drop 1-3 pieces of vendor fodder at a time.
You can kill these guys very fast. and you can skin them for rugged leather, which sells for, what, 1.5-3g a stack? That doubles your money intake. If you kill them fast (ten seconds time to kill), and skin them, and maybe grab the Arthas' tears spawns around there, you can very well make 30g+ an hour. Just be consistent. And the beautiful thing is, they're never farmed, at least on my server =p

Felwood, Those satyr mobs, All the way north in felwood
42,16
Mob levels - 51-53
These demon satyrs are kickass. They have good world drops, they drop 2-8s a kill, they die stupidly easy, they drop heaps of runecloth, sometimes felcloth (one piece goes for 1-3g), and they spawn fast. Problem? People farm them. Farm at off-peak hours though, and you've got yourself some money intake there.

Western plaguelands, felstone field, first field to your left out of the Bulwark.
36,57
Mob levels - 50-53
Yarr, there's heaps of undead here. Casters and melee mobs. The thing I love about these guys is that they almost always drop runecloth, which sells for a nice bonus per stack. Good silver, consistent respawn rates, but sometimes farmed. Give them a go, they're awesome, especially if you mow them down fast.

Azshara, south-west corner of the map, entrance to zone, left from the path. Yep, my memory sucks.
16,70
Mob levels - 44-47
Highborne ghosts here. They drop insaneeee mageweave, great green droprates, there's a random chest, they're casters so they die easily, they have low hp, and 60s can farm them with little to no downtime. Rarely farmed, great for grinding too.

Tanaris, Southsea pirates, East of the zone along the beach after going through a small tunne l - Lost Rigger Cove
72,47
Mob levels - 43-45
Suprisingly, these guys are actually good for farming. 1-6s a kill. They also drop random junkboxes which can have funky stuff in them, they have a high rate (compared to other random mobs) to drop blues and epix, they drop silk - mageweave, and they're easy to farm. But, sometimes they're camped, they're all melee and some disarm, but other than that you should take a look at this spot.
[edit]Some are ranged, not all are melee. Thanks yensid!

Eastern plaguelands, Mossflayer zombies around that tomb-place, located south-west of the map along the path
Location clarified - 27,85 - The Undercroft
Mob levels - 54-56 (?)
These guys are funky to farm. They have a good world drop rate, they drop 3-8s a kill, random junkboxes, runecloth, they die easily, respawn quickly, and nobody farms them. Except for me =)

Eastern plaguelands, Bats, all over the place
Located all over EPL, just make a circuit around the whole zone
Originally, I didn't think of these bats as a subject for farming. But spending an hour on them proved otherwise.
I got bat pelts, fangs, claws, all which vendored extremely well, almost better than the bears listed above. They also drop Evil bat eyes, which, during the faire, can sell for 1-2g a PIECE. And, if so inclined, you can vendor them for a hefty profit. Just a suggestion.

Winterspring, Ice Thistle Hills, Yetis
67,43
Mob levels - 56-59
These yetis are great for farming. Reasons? Well, they're not the weakest mobs around, but the good thing about these fellas is because they're technically beasts, you can skin them for rugged, which is great money. Yet they still drop coin, and phat blues, and epix! I'd have to rate this spot as one of my favourites. It's a great spot, because they drop coin, items, you can skin them, AND they drop vendor fodder (I think). enjoy!

Western Plaguelands, Hearthglen
Co-ords coming soon =p
Hearthglen in WPL is a wonderful place. There are 53-56 elites littered all over the place, some are casters and most are solo-friendly. Me, as a 60 shaman, can take them easy as pie. They drop 5-30s a kill, and have a very high dropchance of good items. Sometimes farmed, otherwise empty =)

ALSO: On the road to hearthglen, to your right, you'll pass a tower. Inside that tower are 7 (?) scarlet spellbinders. These are the only mobs in the game that have a chance to drop Enchant: Crusader. This sells for 150G+, and is usually in high demand (these mobs are 53-55 non-elites).
So, basically, go in there, kill all 7 (some on the roof), go afk for 10 minutes, come back, continue.
BE WARNED! These guys are usually farmed, plenty. Get on at non-peak times if you can for max farming potential.
(credit goes to a friend for this)

Of course, these spots were off the top of my head (not anymore), i'll shove more additions in soon enough and confirm those locations and statistics. There are plenty other farmable spots, but these particularly are my personal favourites, and each have helped me with my fair intake of gold.

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March 6, 2010

Crafting Fishing And Cooking From 1-125+ (Alliance) (World of Warcraft patch)

As many of you know, fishing and cooking go well together just like mining and blacksmithing. If you do it right you can save yourself a boat load of time and energy. Seeing as theres a tutorial about fishing from around 125-300 and cooking from 125-300 i thought it would only make sense to help people out by making one from 1-125.

To start out, youll need to get the two skills fishing and cooking http://thottbot.com/?s=fishing+trainer For fishing trainers everywhere, and http://thottbot.com/?s=cooking+trainer cooking trainers everywhere.

Now, youll want to begin by fishing in low level areas such as ice flow lake, in dun morogh. youll be catching longjaw snappers and brilliant smallfish, you can sell these because you wont be needing them, continue fishing in these low level areas untill you reach lvl 75 in fishing, then train in journeyman fishing and its time to move on…

The next place to go is the Westfall Lighthouse which is on the south west shoreline
http://i72.thottbot.com/en/Interface/WorldMap/Westfall/Westfallbig.jpg

Here you will be catching Slitherskin Mackerel and Rainbow Fin Albicore (also some bottles with scrolls in them, which are always useful)

And this is where cooking starts to come into play

Before you leave sentinel hill to go to the lighthouse, visit the quater master and get yourself some wood and flint to bulid a fire or two. Once you get to the light house (which if your a lower level is still easy to get to, not many agros to avoid) look to the south, there is peir there with a man on it (Kriggon Talsone) He sells recipies for Both of the fish youll be catching.

Catching the amount of fish youll need to bring your cooking skill up to 75 then 125 will be a bit of a challenge if you plan to do it all by hand, using a bot is a good idea but, you use them at your own risk. Once youve caught enough to fill half of or backpack, or more, your ready to start cooking, youll want to start with the Slitherskins to get you to level 75 from there, its rainbowfin to 125.

This is where my tutorial ends, but before i do, a note:
If you plan on going past 125, going to Render's Valley in the redridge mountians is a good place to start fishing again. its a 100% drop of Briskle Whisker Catfish, these will bring up your fishing skill, and if you go to stormwind and buy the recipe from the local fisherman you can use these to cook your way past 125.

I hope this tutorial helps all who read it

Thanks, Musicfreak266 (musicfreak226)

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March 5, 2010

Grinding (Warcraft europe)

This may sound stupid but many ppl dont do this:

When your grinding for example WPL ruines of….. for epic drops the mobs drop loads of items that might seem of no falue and they leave them on the body.This is a waste of time and money.For example they drop the mushrooms that might seem useless but they sell for 40s to a vendor the stack.And why shouldn't you pick up this lil extra money while your there?When your baggs get filled up you can always trow it away so you can just as well carry it around.

Like I sayd it may sound stupid but grinding is stupid if you ask me let other ppl do the grinding for you but when your realy going to grind take all the items for the lil extra.

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Easily Get the Darkmoon Amulet (Leeroy jenkins World of Warcraft)

1) Get (x36) green firework 8 tickets (Engineering)
2) Get them from http://www.thottbot.com/index.cgi?i=37295 for 50 copper.
3) Easily get 1200 tickets to buy it.

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March 4, 2010

Crafting Intermediate Mining Blacksmithing Cash (World of Warcraft game)

MONEY FROM INTERMEDIATE MINING (AND BLACKSMITHING)

This is a guide for leveling in mining (and blacksmithing) in order to get to the point where you can make some serious gold in the game. Let me just start off by saying that there are many ways to make gold from the mining and/or blacksmithing profession and you can certainly use this as a starting point for developing other methods. However, this guide will focus on getting you to mining level 125 and blacksmithing level 75. This guide will assume that you keep up with the training from the respective trainer to obtain the abilities discussed below.

MINING BACKGROUND

Mining consist of finding metal veins, collecting ore, and then smelting that ore into bars. A miner gets the ability to smelt and/or mine various metals at various levels. You can smelt the following metals at the following levels:

Mining Level 1: Copper
Mining Level 65: Tin
Mining Level 65: Bronze (1 bronze bar = 1 copper bar + 1 tin bar)
Mining Level 75: Silver
Mining Level 125: Iron
Mining Level 155: Gold
Mining Level 165: Steel (1 steel bar = 1 iron bar + 1 coal)
Mining Level 175: Mithril

All of the above metals will produce one bar of the metal for one piece of ore when smelted. You can frequently get 4-5 pieces of ore from a single vein. There are other metals (truesilver and thorium) that can make you a TON of money, but I haven’t reached those levels yet so I will wait until I can develop a strategy for them before updating this guide.

Along with the metal, you also get various stones and gems from the veins, shown below:

- Copper veins: Rough Stones, Malachite, Shadowgem, Tigerseye
- Tin Veins: Coarse Stones, Jade, Lesser Moonstone, Moss Agate, Shadowgem
- Silver Vein: Lesser Moonstone, Moss Agate, Shadowgem
- Iron Veins: Heavy Stones, Aquamarine, Citrine, Jade, Lesser Moonstone
- Gold Veins: Jade, Lesser Moonstone
- Mithril Veins: Solid Stone

So, as you can see, you will be collecting a lot of “stuff” from mining. The only thing directly useable by you is the ore as a miner. Everything else is used by blacksmiths and some other professions in some cases. Therefore, I chose to also become a blacksmith. As you will see, there is definitely money making synergy, even if you don’t you’re your blacksmithing products to other players.

MINING STRATEGY

First, as you will see above, you will only be able to mine and smelt copper until level 65. Luckily, you will get mining xp from both mining AND smelting for most, if not all, of this time. Therefore, clear out as much space as you can in your inventory and go to a lower level area. Just hunt around the foot hills for copper veins and collect ore, stones and gems until your inventory is full. I would go to the easiest area you can find so you don’t have to worry about mobs that much. For instance, see here for a map of copper veins in Elwynn Forest, near Stormwind. http://www.thottbot.com/?m=1108

Everything stacks so you will have a lot of material when you are full. In my inventory, I typically have 40 open slots (with my backpack full of other stuff and four 10 slot bags open. Theoretically you can fill each slot of the 40 with ore, stones and gems. If you do this, when you are done, you will probably have something like 3 slots of gems, 17 slots of ore and 20 slots of rough stone. It all depends on the drop rate of stone, but this is probably about right as the stone drops 2-3 sometimes and the ore typically drops one at a time. Your mileage may vary. You should note that, when smelting you will need at least one slot open for the bars to go into – as you use up the ore, it will open up another slot.

Once you are done, go to your local forge and just smelt away to make copper bars. At this point, without blacksmithing, just sell the bars, stone, gems either at auction or at vendor and rinse and repeat. The bars only sell for 10 copper and the stone only sells for 2 copper each.

BETTER STRATEGY: SYNERGY WITH BLACKSMITHING

Here’s where you can begin to see the synergy that blacksmithing can add. First, unless you really need the money from selling the gems, I would suggest banking them – they sell for good money to a vendor, typically, but you will definitely need them for armor and weapons later. Ore and stones are easy to get, gems are not since the drop rate is somewhat low. I would also save a good amount of the rough stone since blacksmiths will be able to make rough grinding stones at level 25, which are necessary for some blacksmithing plans. However, this is up to you. At level 25, making rough grinding stones is an excellent way to level.

And here is a key point: as a blacksmith, you should only make things that don’t use a lot of resources and, at the same time, are the highest difficulty available (orange, yellow, green is the order of difficulty). If you run out of orange, yellow is OK, but you won’t level as quickly. Green is very inefficient. Eventually things will “grey” out and won’t give you xp. Note that you will always get one level for each thing you make that is orange in difficulty, regardless how many resources it requires. Therefore, for leveling it don’t use gems to make something when you could get the same level by just using copper.

Therefore, I suggest you use the copper bars as a blacksmith to make copper chain pants ( see http://www.thottbot.com/?i=272 ). You can make copper chain pants from level 1 and they only require 4 copper bars. So, now for the synergy: copper chain pants sell to vendors for 67 copper – so with a little more effort, you can make 67 copper instead of 40 copper from just selling the four bars (a 68% profit difference). Keep making these pants out of copper bars until you reach level 25. I don’t remember how many pants it takes to get to level 25, but assuming it is about 35 or so, that would be about 140 iron ore, or 7 stacks.

You will get other recipes but all of them require additional resources. The only thing I would consider is making copper boots at level 20. These require 8 copper bars and no other resources. However, you will lose profit by making them – 8 copper bars would sell for 80 copper to a vendor and the boots only sell for 49 copper. However, they will also give you more xp than the pants at level 20. This minimal loss is enough to get you to level 25, which is where you can make rough grinding stones. Rough grinding stones sell to a vendor for 5 copper, while the rough stones only sell for 2 copper (a 150% profit difference). They will also give you good xp for a while, so just make these until they turn yellow in difficulty.

Note that the above examples assume you will sell the items to a vendor. The pants and boots should definitely go to a vendor since it is not worth selling them at auction. However, the rough grinding stones are in demand because they are required as blacksmithing components. Therefore, you may find it desirable to sell them on auction depending on the market at your server. I don’t have the specifics, but they will almost certainly sell for a decent amount above the vendor. It all depends on how much time you want to take setting up the auctions. I simply sold some to a vendor and kept some for myself.

Now things become a little fuzzy because there are so many options. But here is what I would suggest you use to level:

- Blacksmithing Level 35: Copper Chain Belt – 6 copper bars
- Blacksmithing Level 40: Runed Copper Gauntlets – 8 copper bars, 2 rough grinding stones
- Blacksmithing Level 45: Runed Copper Pants – 8 copper bars, 2 fine thread (buy from tailor vendor), 2 rough grinding stones

Some of this might be inefficient in terms of gaining xp because the difficulty of the item drops eventually, but these are the lowest cost items in terms of resources. Feel free to vary on what you use to level, but try to keep your costs down as much as possible.

At mining level 65, you get the ability to mine tin, which also drops coarse stones. Once again save the gems and coarse stones. After this level of mining is reached, use the following to level in blacksmithing:

Blacksmithing Level 65: Coarse Sharpening Stone – 1 coarse stone
Blacksmithing Level 75: Coarse Grinding Stone – 2 coarse stones

END GOAL OF THIS GUIDE: MINING LEVEL 125, BLACKSMITHING LEVEL 75:

At level 75 in blacksmithing, you get the ability to make Coarse Grinding Stones. As far as mining goes, continue to mine whatever will give you xp (tin, silver, gold, etc). At level 125 in mining, you get the ability to mine/smelt iron. This is where you can make some serious money. Eventually copper and tin will grey out, as will smelting entirely. However, you will still get xp from mining silver, gold and, the goal of this guide in mining: Iron., which you will obtain at level 125 in mining.

And here, finally is where the cash really starts rolling in. Iron bars on my server sell for a buyout of 2 gold per stack and there is not much supply for sale out there. Last night there was one auction with a buyout of 1 gold 75 silver, 4 auctions with a buy out of 2 gold and 1 auction with a buyout of 7 gold (what WAS he thinking lol). Thus, there were only 6 auctions for Iron Bars. Given that I had 8 stacks of 20 iron bars that I had accumulated, I could have made a killing. But I only sold one at 1 gold 75 silver (just for kicks) and it sold very quickly. Therefore, if you are interested in easy money, just mine iron, smelt the bars and sell them at auction. No cost to you at all, other than time!

If you were to just find iron veins and throw away everything but the ore (bad idea because other things are very valuable also), you could fill up each slot in your inventory with 20 ore/bars. Assuming you spent enough time to fill up 40 slots in inventory, at 2 gold per stack this could theoretically net you 80 gold. That’s a lot of mining, but it’s easy money if you can put up with the grind.

Coarse grinding stones can also be sold for a good profit. While I haven’t sold any yet, there are NONE at the auction house right now and I hear people in ironforge frequently requesting them. I have asked myself, just see what the response will be, but no one ever had any for sale. Therefore, this is an untapped market. I will put up an auction tonight for coarse grinding stones and let you know how it goes.

The same strategy above can be extrapolated to heavy stone, mithril (which sells for 5 gold a stack) and other materials. But I have found that iron (iron ore) and tin (coarse stones) are the most plentiful veins in the game after copper. Therefore, I think this is sweet spot for money making.

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March 3, 2010

Horde Leveling 1-60 (World of Warcraft korn)

Horde leveling 1-60

This will be the horde section of my leveling guides, and like the Alliance one, it assumes that you are on a PvP server. If you are not on a PvP server, feel free to use both guides to your advantage, though I still would suggest these places because they are more advantageous to that race just because of the cities etc.

The horde has four races: Undead, Troll, Tauren, and Orc. Three of them start on the Horde or western continent, and the other, Undead, starts in the Eastern Kingdoms, nears the north. Both of these places have leveling for all classes, though I will recommend traveling to quite a few places. Like the other guide, I recommend going through all instances one can at their particular level, as they provide nice loot to help in solo leveling.

Level 1-10

Like alliance, level 1-10 is a solo experience for all of the classes, with basically a quest-based leveling that turns out to be very fast. All that is really necessary is to stay in the newbie section of the zone and branch out when quests are complete. I will be going race by race through the guide, though after level 30 I will go by zone, because by that time it will be easy to travel throughout the world, and all races can go through all zones.

Undead

Undead start in Tirisfall Glades, which has good leveling till at least 10, and can be pushed to 11. You can get quests right in the Cathedral where you start, and upon reaching level 6, one can travel just a little to the east to Brill for more quests. They are all in the vicinity, though a few will ask you to go to Silverpine Forest (this is for level 10-12, so keep them). There is no threats really, just stay away from the far northeast of the zone, as there are level 40 elite mobs there.

Tauren

The Taurens' home is Mulgore, where players will start in the southern part of the zone. The town there has a few quest chains to get you started, but once you find you are out, head a little to the north to Bloodhoof Village, which houses more quests. Upon level 8-9, one should make a trip to Thunder Bluff for more quests as well as trainers and equipment.

Trolls

Sen'Jin Village is the home of the Trolls, located in Durotar. It is in the very south of the zone, and should be a good place to go through level 10. Once you get higher up, you can head to Razor Hill, which has more quests, and then further up to Orgrimmar.

Orcs

Orcs also start in Durotar, but in Razor Hill. You can complete the same quests as the Trolls, and then head to Sen'Jin for more.

All Classes

It shouldn't take more than a few hours to reach level 10, most of the quests are easy and require killing monsters which give exp. You can get items that you need for killing harder monsters. Once you reach level 10 or 11, the options are pretty tight, but still make easy leveling.

Level 10-20


These levels take a more straightforeward approach, especially when one is playing horde. The classes are a lot more centralized, giving more opportunities for leveling together with other horde members and being a little safer if on a PvP server.

I reccomend that all races take a trip to Ogrimmar, and go through the instance Ragefire Chasm. It has good loot and is quick exp, especially with some quests that you can get right outside of it, as well as in the Barrens.

Troll, Orc and Tauren

Level 10-16/18 for these three classes is in one zone, which is gigantic. The Barrens is home to two outposts, many many quests, and three Instances. Technically there is a way to level from 10-22+ here, but it is probably easier to split it up from 10-18/20 and then come back at higher levels for two of the instances. You will want to run from Orgrimmar or Mulgore to the Barrens which is only one zone away from each of the newbie zones. You will want to make your way to the middle of the zone, where you will find The Crossroads. This place is full of quests that require you to travel around the zone and kill many different places. You will also want to take a trip to Rachet when you are around level 13 or 14, as there a quests for The Wailing Caverns, a great instance for level 15-18.

Furthermore, once you get to level 16-18, you can go south to Camp Taurajo, which is right near the Mulgore zone. There are higher level quests there if you want to keep leveling in the Barrens.

If you want somewhere new to go, around level 18 or 19, you can head to Stonetalon Mountains, which is a good place to level for the upcoming grind.

Undead

Personally, I would reccomend that Undead players take the same path as the other three classes, and take the Zepplin outside the Undercity to Durotar and go to Orgrimmar. Even so, Silverpine Forest serves as a good place to go for level 12-13, as there are some quick and easy slaughter quests. I would also reccomend that undead head to Ragefire Chasm and run the instance inside Orgrimmar.

Level 20-30

Leveling starts to slow down a bit, but there are plenty of zones and choices at this point. I would assume that by now all people are in the Barrens/Stonetalon Mountains, and start by heading to Sunrock Retreat in the middle of Stonetalon Mountains. You can quest there which will lead you to the goblins and humans of the digging company to the east, the Nightelf and Centaurs to the north, and to the Harpys to the west. This should be sufficient leveling to 25 or so, but there is a second option.

You can travel north of the Barrens to Ashenvale. There is a town to the north-northeast part of the zone, a good housing to quests. You can come here before Stonetalon, but I would suggest being at least level 25, as even though there will be a few green quests, the majority of them will be your level.

Furthermore, there is a level 28-31 instance in Ashenvale, Blackfathom Depths. There is some nice loot, and a run or two wouldn't be a bad idea. If this doesn't suit you, there is a second instance you can run at the very south part of the barrens, Razorfen Downs. You can check loot tables for the instances here, which is a great place to find out where you want to run to get better equipment.

Level 30-40

You may be a little above level 30, but it should be time to move on to new zones with new quests and instances. I am going to list zones and some good places to go (mostly where the quests are) instead of going by race, as everything is easily acessable with a little bit of travel.

First of all, since we are already out west, it would probably be best to travel to Desolace, which is south of Stonetalon Mountains. There are many opportunities there for questing, which can boost you up from 30-35 pretty quickly. You can head down to the southwest shoreline to find Shadowprey Village, but if you come here at 30, you will probably want to find the encampment in the Kodo Graveyard, on the eastern side. There you can do quests that relate to all of the centaur tribes, and get a great deal of grinding experience. Once you get up to 33 or so, I would reccomend Shadowprey's quests. There arn't any large chains, but you can get a level or two from all of them.

Another option, which is also highly reccomended is Hillsbrad Foothills. On PvP servers this zone can be a huge zone for ganking and PvP, but it also holds a great deal of quests to get players through 5-10 levels easily. If you come at 30, there may be one or two green quests, but they are all quest chains and will lead to elite quests for good exp and rewards. I reccomend going here first and doing the quest as much as possible, then heading to other zones such as Arathi Highlands and Stranglethron Vale.

As mentioned above Arathi Highlands is a great place to level after Hillsbrad. You will recieve one quest for this zone in Hillsbrad, and then you will be asked to turn in the quest to somebody from Hammerfall, located in the northeast section of the zone. Here there will be many quest chains, a lot of slaughter quests for fast exp, and not that many opposing alliance. In the middle of the zone there is an alliance city, so stay away from that part as the guards are level 42.

If you have gone in the order said above, you should be well on your way to 36 or 37 if you only did quests and then left the above zones. I would head to Straglethorn Vale. The easiest way to get there is to take the Zepplin from either Tirisfal or Durotar, and you will end up right in the beginning town, Grom'Gol Base Camp. There are plenty of quests that involve killing in the north and around the base camp, a pretty safe area in general. As you get a little higher in levels, you will have to advance further south, and eventually you can run all the way south to Booty Bay, which is a Goblin Town. There are a lot of options questwise there, and this should eaisly get you to 40. Even though there are a multitude of zones, there are a few other reccomendations.

Instances

There are a few instances you can travel to between 30 and 40, all of which hold some nice loot for all classes. I would definatly, as said in the Alliance Guide, suggest that all levelers go to Scarlet Monestary , there are great loot and exp opporunities. Even so, I've found that Razorfen Downs in The Barrens, as well as Uldaman in the Badlands are host to great loot and quests as well. Although you have to travel around to find the quests, consult the links to find out who to talk to for the quests. If you get sick of the solo thing, definatly check out these instances.

Level 40-50

Level 40-50 slims down a bit from 30-40 in places to go, but there are still many quests to go. I would suggest finish up Stranglethorn Vale if you havn't already done so, and then taking a trip back to the Western side of the world.

Feralas is a good place to level at 40, with mobs starting at 38 and rising all the way to 48 or 50. You can stay there for quite some time, with access coming from Thousand Needles. You can find the encampment in the middle of the zone, just keep following the path.

The other place I suggest is also next to Thousand Needles, but is to the south, not west. If you follow the Shimmering Flats in Thousand Needles you will come to Tanaris. Right when you arrive there you will be next to Gadgetzan, the main base for the zone. It is another goblin city, your main place for quests etc. You will want to complete those quests, and upon hitting 44 or 45, start forming Zul'Farruk groups. It is an instance in the northwest of the zone, and like usual, houses great exp and loot, along with some quests. These two zones alone should take you to level 48 or 49, though if you want another zone, there is a good alternative, although more Alliance based.

Traveling back to Hillsbrad Foothills, if you go to the northeast, you can find The Hinterlands. This zone has a lot of alliance, and the town is a little hard to get too, so I would suggest not going until level 48 or 49. There are tons of quests for horde at the town, which is located in the very southeast of the zone, below the cliffs. There is a ramp to get down, as jumping will result in death. You may want to find a partner, just in case there are alliance around, because this seems to be one of their prime leveling spots for the high 40's.

Level 50-60

These levels are more grinding instances and soloing, but there are quite a few zones you can visit. If you are already in Tanaris, head to the southwest and take the ramp down to Un'Goro Crater . If you head to the central-north part of the zone, there is a town with quest givers. If you happen to be 55+, you could head further west to Silithis, but you may need to go to a few other zones until you hit 55 or higher. I reccomend Silithis for level 55+, as a lot of the new quests give 6k+ exp and really good exp, they are level 59-60, and not really strong.

Furthermore, you can travel north in the western continents to the three adjacent zones Azshara, Felwood, and Winterspring. All host 50-55+ quests and plenty of them. With these five zones there should be no problem to leveling.

Furthermore, instancing at 55-60 is amazing, and can even be done at 52. From 52-55, I reccomend Atal'Hakkar. When you get 55+, you can do either Scholomance Stratholme Dire Maul or my personal favorite Blackrock Depths. The last 10 levels have a lot of possibilities even though they can be slow at times, just keep going and try to get groups in Orgrimmar for the instances, or you can solo in any of those zones, or even the Plaguelands.

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March 2, 2010

Old Ironforge! (World of Warcraft screenshots)

So, who wants to go to Old Ironforge? i just sent a group over yesterday, and it was well worth it, too. In order to get over, you need a warlock that can summon and a mage. The other three people can be any class. However, everyone must be level 60 and have thier epic mounts. Sorry.

First, go to the bank and face it. Jump up on the right column and go behind it and have all of the people in your group do the same. You need to start a duel. It may say 'You cannot duel here'. If it does, then just move around back there, and both who you are going to duel and you try to start the duel, its easier that way. You must duel the mage, you'll see why later on. Once the duel is started, get on your mount and ride through either the left or the righ passageways and go to the chamber with the King of Ironforge. Make sure you run to the very back of the room, or the duel will end. If it does, just start over.

Once you are in the back of the throne room, run up to ste spot where the ramp meets the platform to the left or right of you, depending which way you went. Now, from the king's point of view, you need to go to the right door in his chamber. The doors have large locks on them and are right next to the exit of the throne room. Now, run up aganst the door, get yourself in the center of the door, and try to run in place. Have the mage polymorph you (Polymorph: Pig will not work for this, must be sheep).

Hopefully, you will have crossed over into a hallway. do not move. turn around until you see a passageway, then walk straight. This may take some time to do, but it is do-able. Do the same for the other party members, and once there are 3 people, including the warlock, are over, have them summon you and the remaining party member. Have a nice time in Old Ironforge!

If you want to see old Ironforge but dont feel like going over, i took some pictures :D

Anything doesent work or any problems, please post on here telling what went wrong and ill try to post back with a soloution.

Have fun!

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March 1, 2010

WoW Easter Eggs (Kalimdor Locales) (Warcraft damage meter)

Kalimdor Area "Easter Eggs"

Here are some intended, and sometimes unintended tricks and "fun" tips for World of Warcraft. These may not make you richer, but they WILL enrich your overall gaming experience!

Have fun. These tricks have been reposted with permission from the original author.

Darnassus
Name: Go Shovel Dirt
Location: Darnassus
Coordinates: ?
Easter Egg: Behind the Hunter's Tree in Cenarion Enclave, there is a night elf,
who has a shovel. If you talk to him he says that the head druid dosen't see
his ability, and makes him shovel dirt.
Note: N/A

Teldrassil
Name: Gubber Blump
Location: Teldrassil
Coordinates: ?
Easter Egg: This name refers to Forest Gump, and his shrimp company called
Bubba Gump.
Note: N/A

Winterspring
Name: From Another Game
Location: Winterspring - Everlook
Easter Egg: As part of a quest, you must bring a book from winterspring to
Light's Hope Chapel, Eastern Plaguelands. If you read the book, it has a
series of upper and lowercase O's. By treating the uppercase Os as ones and
the lowercase Os as zeroes, The book spells out, in ASCII binary,
"Napa Valley Knights of Chaos." This is a reference to a guild from Ultima
Online.
Notes: N/A

Ashenvale
Name: Hail To The King
Location: Ashenvale - Zoram Strand - Blackrock Depths
Coordinates: N/A
Easter Egg: If the Emperor in BRD kills a player he shouts, "Hail To The King
Baby!" This is a reference to the movie, Army of Darkness.
Note: N/A

Durotar
Name: The Bong
Location: Ogrimmar - Inn
Coordinates: 54,67
Easter Egg: The table in front of the barkeep in the inn has a bong on it with
a troll and orc on the other side laughing. There is also an aggressive
tauren in this in that you can kill named Gamon. Glaive tells me he's killable
because a level 6 rouge quest has you pickpocket him.
Note: Although not proven, it seems if you attack him and then go in at a later
time, he might randomly attack you.

Name: Conan
Location: Ogrimmar
Coordinates: N/A
Easter Egg: The Expert Blacksmith trainer Saru quotes directly from Conan the
Barbarian when you talk to him. What he says I don't know, but someone tell me.

Name: Probable but Not Possible
Location: Ogrimmar/Undercity
Coordinates: N/A
Easter Egg: The Rouge poison quest is titled "Mission: Possible, But Not
Probable." An obvious reference to Mission Impossible.

The Barrens
Name: George Foreman
Location: The Barrens
Coordinates: ?
Easter Egg: Funny NPC name based off the Brand of Grills created by George
Foreman.
Note: http://www.thottbot.com/index.cgi?n=6754

Name: George Foreman
Location: The Barrens
Coordinates: ?
Easter Egg: There is an NPC somewhere here that has the name of Foreman Grills.
George Foreman Grills is a company that makes… yup you guessed it, grills.
George Foreman was a famous boxer that lost his title to Muhammad Ali.
Note: http://www.thottbot.com/index.cgi?n=6754

Name: Shrine of Michel Koiter
Location: The Barrens
Coordinates: ?
Easter Egg: This is a shrine dedicated to Michel Koiter, he was an
Artist for Blizzard, but died during the development of the game. In respect
Blizzard placed this shrine in the game.
Note: http://sonsofthestorm.com/memorial_twincruiser.html
http://www.weirdnessandstrife.com/images/twincruiser.jpg

Name: Who's we?
Location: The Barrens
Coordinates: ?
Easter Egg: There is a Ratchet quest called "Guns of Northwatch", you have to
kill a two canoneers named Smythe and Whessan. Smith and Wesson made a high
quality guns, perticularly revolvers. Hyldun also tells me that this a
reference to the movie/book, "The Guns of Navorone", where a group goes in to
destroy enemy gun emplacements.
Note: N/A
Contributor: Rajizi of Earthen Ring & Hyldun of Laughingskull & Tsuru Hiromi
Inochi

Name: The Thundercats
Location: The Barrens
Coordinates: ?
Easter Egg: The Samoflange, an item that leads to several quests throughout
WoW, is a reference to The Thundercats. The Thundercats was a TV show, If you
look online there are audio outakes that featured lots of swearing and the
like. In one part, Panthro says, "And keep your hand off that damn samoflange!"
Glaive tells me this actually a real part in machinery similar to a shifter
for manual transmissions.
Note: N/A

Name: I can do anything!
Location: The Barrens - Wailing Caverns
Coordinates: ?
Easter Egg: In Wailing Caverns, before you start fighting the giant tree he
yells out, "I am the serpent king! I can do anything!". This is a reference to
Jim Morrison from The Doors.
Note: N/A

Name: The Islander
Location: The Barrens
Coordinates: ?
Easter Egg: The Warrior's island southeast of Ratchet has a quest called, "The
Islander". You have to speak to a certain NPC named Macleod, which is the last
name of several characters from "Highlander".
Note: N/A

Name: Killing Rats in MMORPG's
Location: Crossroads, The Barrens
Coordinates: N/A
Easter Egg: A cook, by the name of Grub (a joke in itself), will send you on
a Cooking quest called "Dig Rat Stew." His comments end with, "You can't
call yourself a seasoned adventurer until you've spent some time killing
rats! Haw!" Most MMORPGs are known to force starting players to kill trivial
creatures like rats during their first few levels of play. EverQuest is the
most notable for doing this.
Note: N/A

Stonetalon Mountains
Name: Peacepipe
Location: Stonetalon Mountaints - Sunrock Retreat
Coordinates: ?
Easter Egg: Inside the big tent is a giant peace pipe.
Note: N/A

Name: Prick
Location: Stonetalon Mountaints - Stonetalon Peak
Coordinates: ?
Easter Egg: At Stonetalon Peak there are mobs called Son of Cenarius, one of
their hands is a spikey branch. If you watch them when they're idle, they'll
sometimes touch this arm with their normal hands of which, they'll prick
themself and shake their hand in pain.
Note: N/A

Desolace
Name: Centuars
Location: Desolace
Coordinates: ?
Easter Egg: There's a centaur in Desolace with the name of Khan Shakka, this
is a refrence to an 80s msuic artist. There's also another centaur called
Nessos, a centaur in Greek Mythology who helped Hercules.
Note: N/A

Thunder Bluff
Name: Clarice
Location: Thunder Bluff
Coordinates: ?
Easter Egg: In the cleft underneath Spirit Rise there is an NPC called Clarice
Foster of Silence of the Lambs. This is a combo name, based on Clarice Starling
and Jodie Foster, who played her.
Note: N/A

Dustwallow Marsh
Name: Nat Pagle
Location: Dustwallow Marsh - Islands West of Theramore Isle
Coordinates: ?
Easter Egg: In the WoW credits, one of the designers is Nat Pagle. Nat Pagle is
the name of the Artisan Fishing trainer loacted on the islands west of
Theramore Isle. I'm guessing in real life, this designer probally fishes alot.
Note: N/A

Name: Garran Vimes
Location: Dustwallow Marsh - Theramore
Coordinates: ?
Easter Egg: In the Foothold Citadel there's a NPC called Captain Garran Vimes,
a refrence to the Discworld novels by Terry Prattchet, there's a captain named
Garran Vimes.
Note: N/A

Name: Morgan Stern
Location: DUstwallow Marsh - Theramore
Coordinates: The Inn not sure of coords
You can get the coordinates by moving your mouse around your map.
Easter Egg: S. Morgenstern is the auther of the princess bride. William
Goldman 'rewrote' morgenstern's book to be just the good parts.
Note: Morgenstern doesn't really exist William goldman made him up and the
whole story relating to morgenstern to just be another charming part of the
princess bride.

Name: sdrawkcaB
Location: Dustwallow Marsh
Coordinates: ?
Easter Egg: In Dustwallow, there is an ogre named Draz'zilb which is Blizzard
spelled backwards.
Note: N/A

Feralas
Name: Archanist
Location: Fealas - Diremaul
Coordinates: ?
Easter Egg: There is a book that drops called the Arcanist's cookbook, which
starts a quest. This is a refrence to the "Anarchist's Cookbook" a unnoffical
book that explains the construction of bombs and other mischief.
Note: N/A

Thousand Needles
Name: Puppy Eating Alien
Location: Thousand Needles - Freewind Post
Coordinates: ?
Easter Egg: When you complete the Alien Egg quest if you follow it, it will
hunt down the little dog at Freewind and eat it.
Note: N/A

Name: Nose-Picker
Location: Thousand Needles - Freewind Post
Coordinates: ?
Easter Egg: Supposedly the Flight Master Trainer sometimes picks his nose and
wipes it on the bird, then walks away all proud.
Note: N/A

Name: Goblin Pod Racing
Location: Thousand Needles - Shimmering Flats
Coordinates: ?
Easter Egg: Some of the Goblin racers have a slight resemblance to Star Wars
Pod Racers, also similar is the fact that the course takes place in a desert,
similar to Star Wars. On a sidenot there is supposedly one in the east canyon
wall, about 10 meters up, apparently he flew a little to high.
Note: N/A

Name: 11
Location: Thousand Needles - Shimmering Flats
Coordinates: ?
Easter Egg: There is a chain of quests in Shimmering Flats that refrences,
"This is Spinal Tap", where one of the NPCs says about another, "He is never
content unless he goes up to 11". This referes to the time one of the band
members says all his amps "go up to 11"
Note: N/A

Name: Pluck
Location: Thousand Needles - Shimmering Flats
Coordinates: ?
Easter Egg: If you /chicken emote at "Plucky" Johnson on the raceway, he'll
turn into a human.
Note: N/A

Un'Goro Crater
Name: A Link To Zelda
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: There's a NPC named Linken. One of his quests, has a reward for
"Linken's Boomerang". There's alot of Zelda related things relating to Link.
Note: http://www.thottbot.com/index.cgi?s=Linken%27s

Name: A Link to Dodgadongo
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: Next to Linken, there is a kodo named Dadango, Dadango was the boss
of the Dodgadongo Cavern.
Note: http://www.thottbot.com/index.cgi?s=Linken%27s

Name: A Link To Meat
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: There's a quest that has you retreive a chunk of meat on a bone,
this is similar to in the original Zelda. As an added refrence the vendor you
buy the meat from says, "Buy somethin' will ya?" which is what the vendors
said in the original Zelda game.
Note:N/A

Name: DK
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: Gorillas here drop Empty Barrels, this is basicly an obvious
refrence to Nintendo's Donkey Kong.
Note: http://www.thottbot.com/index.cgi?i=7517

Name: Mario & Luigi
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: There are two guys here dressed like the Mario Brothers with names
Larion and Muigin.
Note:

Name: Chasing A-Me
Location: Un'Goro Crater
Coordinates: ?
Easter Egg: This quest is a double refrence to the movie Chasing Amy and I
to "Congo" who is a cyberneticly-enhanced gorilla. I've also found that this
is a refernce to the "Thundercats" outtakes. Stretching it a bit far you could
also say this is a ploy on Mario's "It's a-me a Mario!" phrase. Dam triple ref.
Note:

Name: Spraggle Frock
Location: Un'goro Crater
Coordinates: ?
Easter Egg: There is an NPC in Marshall's Refuge named "Spraggle Frock," which
is a play on the name of the once popular childrens' show, Fraggle Rock.
Note: http://imdb.com/title/tt0085017/

Name: PWNED
Location: Un'goro
Coordinates:
Easter Egg: Upon turning in the quest "Shizzle's Flyer" in Un'goro Crater,
Shizzle says, "Everything needs a name. I think I'll call it [a flying machine
he's building]…Pwned!" The popular misspelling of "owned."
Notes: OWNED!

Tanaris
Name: Arguing Ogres
Location: Tanaris
Coordinates: ?
Easter Egg: The Ogre mages with two heads get in an argument and end up
punching each other.
Note: N/A

Name: What are you doing?
Location: Tanaris - Island off Coast
Coordinates: ?
Easter Egg: Off the coast of Tanaris is an island, if you swim out to it, you
can find a bottle that says, "What the heck are you doing out here?".
Note: N/A

Name: Jose Morgan
Location: Tanaris
Coordinates: ?
Easter Egg: In the quest Stoley's Shipment, you have to recover some stolen
rum that was stolen by a pirate named Captain Cuervo which is probally a
refrence to the popular brands of alchohol, Jose Cuervo and Captain Morgan.
Stoley's name is also similar in sounding to Stoli, a nickname for Stolichnaya
Vodka.
Note: N/A

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